![]() ![]() Essentially, the dungeon master becomes unable to operate. ![]() The more a player commits those acts, the more the game is trying to keep that all up to date and in memory, and so the more slowdowns start happening. "These unnoticed and eternally-active acts of theft and violence eventually bogged down the game. "Essentially, your dungeon master - in a real-world sense - constantly thinks about the acts of theft and violence the player keeps doing, without ever moving on or verbalising them. "This fix had the unintended consequence of causing unnoticed thefts and acts of vandalism to remain stuck forever within the 'did anyone see me' pipeline, rather than timing out and moving on, as is intended," it goes on. Pressed by IGN to explain, Larian sent over the following: "In Patch 4 we introduced a fix that would prevent the Scrying Eyes in Moonrise Towers from immediately calling the guards on you when stealing, even if you were sneaking, or invisible for example. To see this content please enable targeting cookies. "For now, we caught the nasty bug causing slowdowns and the good news is: it's fixed in Parch 5! That, and so much more, is cooking for this week." ![]() "Patch 5 is *a lot* and we're getting ready to talk about it," he wrote. Oh the humanity!Īll that's according to a statement to IGN, in the wake of a social media post just yesterday from Larian's director of publishing Michael Douse. That's right, the game's latest technical crisis is in fact a crisis of conscience. According to Larian, the slowdowns are actually connected to the game's understanding of crime and morality: Patch 4 left it unable to "forget" player thefts and acts of vandalism that haven't been detected by NPCs, meaning that BG3 players who break the rules often and get away with it have been saddling their simulations with unfinished tasks. The source of the lag? No, it's got nothing to do with teeth. Baldur's Gate 3's next update, Patch 5, will address various performance issues caused by the bountiful fantasy RPG's previous patch. ![]()
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